profession
THE VOYAGERS
Navigator: Nusu
Rank: Voyager
Apprentice: n/a
Voyagers are the explorers within Water Tribe and are led by the Navigator. Voyagers are tasked with sailing out into the sea and finding new islands to research and explore, bringing back vital information about not only what lies beyond their shores, but also new techniques or knowledge that can ensure further growth for the Tribe. They are often deployed either solitarily or within small teams and are known to be gone for stretches at a time, making them a rank that tends to be sparse when they’re around. These cats have been known to work closely with all ranks of the tribe and on occasion take others with them if they’re retracing their steps to a previously visited island in order to get extra protection, excavate a new kind of gem, or to get more information on a new kind of aquatic species. Because of this, their training is the most varied of all the professions.
stats
Stats
STR
INT
STH
CHR
SPD
ARC
TGH
Base
5
9
1
1
4
15
20
Equipment
5
4
n/a
n/a
3
n/a
15
Hobbies
n/a
3
n/a
n/a
n/a
0
0
Purchased
n/a
n/a
n/a
n/a
n/a
n/a
n/a
Other
n/a
4
n/a
n/a
n/a
n/a
n/a
Total
10
20
1
1
7
15
35
HOBBIES
Tracking
Your character is better than others at tracking down anything that moves.
Master: + 3 INT
Climbing
Your character is better than others at climbing trees or cliffs and is less likely to fall off.
locked: + 0 TGH
Cooking
Your character can make some tasty meals.
locked: +0 ARC
BOOSTS
STR Die
Accuracy
Stealth Die
Pacify/Tame
Dodge
Initiative
Damage
Damage R.
Profession
3d6
8
0
20 %
35 %
1
n/a
n/a
2 to Investigation Checks
skills
Skill 1: Master | Skill 2: Novice | Skill 3: Master | Skill 4: Novice | Skill 5: Novice
Skill 6: Novice | Skill 7: Novice | Skill 8: Novice | Skill 9: Novice | Skill 10: Locked
Skill 11: Locked | Skill 12: Novice | Skill 13: Locked | Skill 14: Locked | Skill 15: Locked
Skill 16: locked | Skill 17: locked | Skill 18: locked | Skill 19: locked
​
Primordial State: Locked
Signature: n/a