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profession

DETECTIVE

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Head: Red Void Akatosh

 

Mentor: Gold Void Barhariya, Gray Void Graves (former, left)
Rank: Detective Apprentice


Detectives are law enforcers at the ready to aid any of the tribes (if their help is requested). They are led by the Insprector. These cats are given special training to solve crimes, track down criminals, and detain them. They're given basic battle training and know how to  take someone down easily without fatally harming them. They learn, study, and help enforce the Law of Seven and help oversee trials, keep criminals restrained/under control, and help keep order within the tribes (Stationed Rank). They work closely with an assigned Soldier.

Image by Saffu

stats

Stats

STR

INT

STH

CHR

SPD

ARC

TGH

Base

1

2

1

1

10

10

15

Equipment

n/a

n/a

n/a

n/a

n/a

n/a

n/a

Hobbies

n/a

0

n/a

0

n/a

0

n/a

Purchased

n/a

n/a

n/a

n/a

n/a

n/a

n/a

Other

n/a

n/a

n/a

n/a

n/a

n/a

n/a

Total

1

2

1

1

10

10

15

HOBBIES

Painting

Your character can make paints and use them to create works of art.
Novice: + 0 CHR

Cooking

Your character can make some tasty meals.

Locked: + 0 ARC

Gardening

Your character can plant beautiful gardens or harvest herbs.

locked: + 0 INT

BOOSTS

DMG Die

Accuracy

Stealth Die

Pacify/Tame

Dodge

Initiavtie

Damage

Damage R.

Profession

1d5

0

0

20 %

50 %

2

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Reveals 1 random enemy stat

skills

Skill 1: Novice | Skill 2: Novice | Skill 3: Novice | Skill 4: Novice | Skill 5: Novice

Skill 6: Novice | Skill 7: locked | Skill 8: locked | Skill 9: locked | Skill 10: locked

Skill 11: locked | Skill 12: locked | Skill 13: locked | Skill 14: locked | Skill 15: locked

Skill 16: locked | Skill 17: locked | Skill 18: locked | Skill 19: locked

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Primordial State: locked

Signature: n/a

1. Premonition

Mastery

Novice

Arcane

n/a

Additional Notes

The Secondary's passive ability

You can pinpoint things in relation to the past, present, or future. You know the exact time of day and can predict the likelihood and probabilities of future events with preternatural accuracy. Premonitions, unlike visions, are feelings based and do not contain images.


Skill Effects
Novice: In combat the secondary is able to predict the next move of their opponent to a certain degree. +5% Dodge.

Proficient: In combat the secondary is able to predict the next move of their opponent to a certain degree. +10% Dodge.

Adept: In combat the secondary is able to predict the next move of their opponent to a certain degree. +15% Dodge.

Master: In combat the secondary is able to predict the next move of their opponent to a certain degree. +20% Dodge.

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