profession
THE FIREWATCH
Chief: Aurelius
Rank: Firewatcher
Status: Parent Vacation
The tribe's finest when it comes to putting out or reducing damage from fire. They are led by the Chief. They usually specialize in quenching the fire, or going in to rescue those unfortunate enough to be trapped in the midst of it all with their fire-resistance. The firewatchers are usually stationed in other tribes as well, provided they agree to take in the support. This to permit the Firewatch to get to fires in time. They also work a lot with stationed Light Tribe Healers, who provide support for burn injuries.
Picture taken from the game "Firewatch"
stats
Stats
STR
INT
STH
CHR
SPD
ARC
TGH
Base
7
4
1
5
3
15
20
Equipment
n/a
n/a
n/a
3
n/a
15
30
Hobbies
3
n/a
n/a
3
n/a
15
n/a
Purchased
n/a
n/a
n/a
n/a
n/a
n/a
n/a
Other
1
n/a
n/a
1
1
n/a
n/a
Total
11
4
1
12
4
45
50
HOBBIES
Crafting
Swimming
Music
Your character is better than others at crafting objects and accessories.
Master: + 15 ARC
Your character is better than others at swimming and is less likely to drown.
Master: + 3 STR
Your character has a beautiful voice and can sing songs, make beats or produce music in other ways.
Master: +3 CHR
BOOSTS
dmg Die
Accuracy
Stealth Die
Pacify/Tame
Dodge
Initiative
Damage
Damage R.
Profession
2d6
2
​
40 %
20
0
​
​
2 dmg off enemy attack
skills
Skill 1: Novice | Skill 2: Novice | Skill 3: Novice | Skill 4: Novice | Skill 5: Novice
Skill 6: Novice | Skill 7: Novice | Skill 8: Novice | Skill 9: Master | Skill 10: Prof.
Skill 11: Novice | Skill 12: Novice | Skill 13: Novice | Skill 14: Novice | Skill 15: Prof.
Skill 16: locked | Skill 17: locked | Skill 18: locked | Skill 19: locked | Skill 20: locked
​
Primordial State: Master
Signature: n/a